Game Research Methods: An Overview by Petri Lankoski and Staffan Björk is out now

We are happy to announce that our colleague Petri Lankoski’s book that he has edited together with Staffan Björk is out now!

Petri Lankoski & Staffan Björk, et al. (2015) Game Research Methods: An Overview is presented like this on the publishing house, ETC Press:

“Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games.”

Print and free download is available here:

Grand opening at OpenLab on the Feb. 12th!

On the Feb. 12th OpenLab held a grand opening to celebrate the new premises at Valhallavägen 79. Parts of the media technology team were there to represent and to celebrate the grand opening together with our colleagues and team at OpenLab.

OpenLab is a creative centre that provides opportunities for finding solutions to challenges in society such as Healthcare, Sustainable urban development and The aging population. In cooperation with the partners City of Stockholm, Stockholm County Council, Stockholm County Administrative Board, Karolinska Institutet, Stockholm University, KTH Royal Institute of Technology and Södertörn University, OpenLab create proposals for innovative solutions for the Stockholm region.

The grand opening consisted of panel discussions by global leading experts and doers, Design Thinking workshops, prototyping workshops in the makerspace, pitching sessions etc.

The session talks where live streamed and you can still watch them here and below if you are interested in the very inspiring talks by the invited guest at the grand opening.

Research Seminar Feb 4th – Kjetil Falkenberg Hansen

On Research Seminar of Media Technology Feb 4 2015:

Kjetil Falkenberg Hansen: Sound and music computing research with a health and wellbeing approach

Kjetil Falkenberg HansenIn the seminar I will present my ongoing research and work on sound interaction used for improving health and wellbeing. The perspective is that of exploration and playfulness with music as facilitating medium. In the talk I will discuss successful experiments and possible future projects.

The event will take place in MD 338 starting at 13.

[In case the door to MD3 would be closed, please phone Södertörn University switchboard at +46 8 6084000 and ask for Mauri Kaipainen’s cell phone] 


Mauri Kaipainen, PhD, professor

Sue Walker – Design for reading. Research seminar 10 December

University of Reading [Wikimedia Commons]

Design for reading

Professor Sue Walker will discuss research in typography and graphic design, with particular reference to the Department of Typography & Graphic Communication which uses the term ‘design for reading’ to describe its work. She will relate this to current thinking about research in the UK drawing on her experience as a panelist in the 2014 Research Excellence Framework. She will talk about history, theory and practice in information design, typeface design and book design.  In this context she will talk about her work on typographic design for children.

Sue Walker
Sue Walker
University of Reading [Wikimedia Commons]
University of Reading

When and where?

The event will take place in MD 338 starting at 13. The entire schedule of the research seminar is in:

In case the door to MD3 would be closed please ask the reception desk at 5th floor to call my cell phone

Mauri Kaipainen
PhD, professor

Research seminar 26/11 with our doctoral student Sophie Kürth-Landwehr

Creating, making, hacking – How DIY and the maker movement influence and shape design and development of future technologies

Interactive systems are rapidly evolving and play a major role in our daily lives. Until now those technologies have foremost been shaped and developed by design professionals and researchers all over the world. DIY and the maker movement are challenging this role by allocating and empowering people (i.e. hackers, makers, creators) to do extraordinary things with affordable materials and may therefore shape future technologies. The intention of the proposed research is to embrace the creators, makers and hackers’ practices and to study the transformed role of the design researcher in this setting. How does the empowerment of makers add to the quality of the outcome? What can HCI design researchers learn from makers practice? And how can the HCI design researcher play a role for the maker movement? The maker movement is hereby capturing the development, which has transformed a hobby pursuit of mainly individuals into a self-organised movement towards creating and co-creating.

Designing Gender in Social Media: Unpacking Interaction Design as a Carrier of Social Norms

During this summer Sofia Lundmark and Maria Normark published a new journal article called; Designing Gender in Social Media: Unpacking Interaction Design as a Carrier of Social Norms. This article is published in the International Journal of Gender, Science and Technology.

The abstract for the article looks like this:

Designing Gender in Social Media: Unpacking Interaction Design as a Carrier of Social Norms #gender

— GST Journal (@GST_Journal) September 5, 2014

Performativity in Sustainable Interaction: The Case of Seasonal Grocery Shopping in EcoFriends

Maria Normarks and Jakob Tholanders paper on CHI2014 also includes av video that is totally worth watching! The paper “Performativity in Sustainable Interaction: The Case of Seasonal Grocery Shopping in EcoFriends” short description is the following: “We use performativity to analyse interaction with EcoFriends, an application for seasonal grocery shopping. Our findings point to design-oriented research challenges regarding foundational aspects of trust, responsibility and critical reflection.”

Critical design goggles – student paper accepted to SIDeR’14

The former students in Media Technology, Viktor Alexandersson & Adrian Faber, are accepted to the 10th Student Interaction Design Research conference (SIDeR) which is an international forum for showcasing research projects conducted by interaction design students. The conference will take place on the 11-12th of April, 2014 and will be held in Stockholm, organized by Interaction Design students at KTH. The SIDeR-conference offers students the opportunity to bring forth research they have carried out throughout design projects as well as share reflections on design theory through the medium of an academic paper.

Viktor and Adrians paper is called “Critical design goggles: Explorative use of critical design perspectives in a video production project” and is soon to be found at the conference website.

Open lecture – Olga Goriunova

Meaningless Digital Cultures and The Question of Subject is the scope of this Open lecture, organized by the Department of Media Technology. Welcome, everybody!

olga Goriunova

The talk explores memes, digital artefacts that acquire a viral character and become globally popular, as an aesthetic trend that not only entices but propels and molds
subjective, collective and political becoming.

Olga Goriunova is Assistant Professor at the Centre for Interdisciplinary Methodologies, University of Warwick and author of Art Platforms and Cultural Production on the
Internet (Routledge, 2012).
When? Wednesday, September 4th, 13.00-15.00.
Where? PA 106